Monday, 30 December 2019

making free educational AR

This post is part of the materials for a session on Augmented Reality presenting at the 2019 SolSTICE eLearning and CLT Conference 5-6th June 2019 Edge Hill University https://www.edgehill.ac.uk/solstice/files/2019/05/2019-Book-of-Abstracts.pdf  and the #MergedFutures Event on 14th June 2019.

1. Introduction


  



                                                                                
So if we go to

Using the markers above with this url running on your device (with a camera enabled) it should add two new objects over the markers. you will need a copy of these images printed out. If you have it I would suggest running it in Firefox.




2. Getting Started
The guide for all this is https://aframe.io/blog/arjs/, with this you have pretty much everything you need.






To start your own go to https://glitch.com/ -> new project ->Hello World project

In the index.html deleted everything in there and replace it with

Should have a white box over the Hiro marker when the web camera/phone/tablet is shown the markers.


The code  not in bold below just sets it up - to play with it we don’t need to worry about what it does - we can just use it. The bit in bold is the bit initially we change or add to – in this case it puts a default white box over the marker.










3. Playing with other objects

Now if we replace



With


We get a blue ball in place of the box


Now for some fun
http://www.pngall.com/bee-png/download/84 is a bee image – download it


Go back to Glitch, and if we go to assets we can add the image. Open up the folder that has the downloaded image and drag it into the asset window.

When it stops downloading and shows the image, click on the image to get the new web address we are going to need that next. so take a copy of it.

If we replace



With the following by just adding in src="https://cdn.glitch.com/04b86bba-0978-4bf4-b3a7-2ece72336f90%2FBee-PNG.png" as below
    



We get a blue ball with a bee stretched over it. But it doesn’t look that great if we remove the color=”blue” we see the bee stuck at the bottom of the ball still but the colours are back.


Now if we replace
    


With commands to rotate the sphere



We get a rotating sphere with the image on it.

This can be found at https://simplistic-wakeboard.glitch.me and works with the Hiro marker


If you want to find out how I felt about presenting go to https://dandy-custard.glitch.me/



Now let's try a GIF


Download the GIF and then copy (drag and drop) into the asset folder of your project  get the web address and put into src=”” in place of the one that is there already

An example can be found at https://root-reply.glitch.me/ and works with the Hiro marker.




4. Issues and Thoughts

  • Make sure all the markers have white space surrounding them.



  • If I am honest, the technology is cool and useful for educational use, but I not sure where it all can go.   The question is what can others come up with to use it, I would love to hear about it.







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All views are the authors, and may not reflect the views of any organisation the author is connected with in any way.

Sunday, 29 December 2019

10 most read post in 2019 on this Learning and Teaching blog



All views are the authors, and may not reflect the views of any organisation the author is connected with in any way.

Social Media in Higher Education 19 #socmedhe19 - personal view in selected tweets

The Social Media for Learning in Higher Education Conferences is one of my favourite conferences to attend and be part of, also the friendliest. This year it was held at Edge Hill University on 19th December 2019 https://www.edgehill.ac.uk/clt/conference-2014/social-media-for-learning-in-higher-education-conference-2019/

As well as being friendly it is also useful, I always walk away with ideas I can use and want to use. As a few examples:
- using flipgrid
- Using padlet to get people to put down their interests, then group them based on those to curate on a topic using a tool mix.com.
- Role of social media as an unofficial and official space for learning.




Session 1
On some of the work done at the Open University on using social media to support students.






Session 2: My own "You too can analyse social media - well Twitter"
Looking at visualising twitter data. Didn't go as smoothly as I wanted but it happened - luckily I had prepared a video and release the presentation beforehand.










Session 3
Using padlet to get people to put down their interests, then group them based on those, to curate on a topic using the tool mix.com.



Session 4









Great people to spend time with















Sunday, 31 March 2019

Top 10 popular post on Learning and Teaching Blog in March

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All views are the authors, and may not reflect the views of any organisation the author is connected with in any way.

Monday, 18 March 2019

Doing Digital Transformation #OpenBlog19

So I find myself challenged by Neil Withnell to contribute to #OpenBlog19, an idea that generated from David Hopkins — so I will try to do the challenge justice.

The topic provided "Doing digital transformation"

As someone whose career and interests revolve around Science, Engineering, Computing and how we teach these subjects, it is not going to be a surprise to anyone that I see the digital transformation as a largely exciting. But, I am not entirely sure though I know what exactly it means. There seems to various takes. seeming to come down the direction you come at it, as an example Digital transformation in education: The FutureLearn view focuses on MOOCs. So my take, is that we can start playing around with different ways of working with digital approaches, in partnership with our students and the advice of others, accepting they wouldn't always work - but it was probably fun getting there. I am going to try and illustrate this with an example.


A long-term personal interest has been introducing robots into the teaching programming; it is physical, visual and has had a history of being used in primary schools. Feedback from students on using robots was positive and their feedback and suggestions lead to changes in the nature of the tasks and how it is used.

Now for the but; there have been some issues:

  • It is difficult to scale - going from a module with 20-30 students to one with 160 (or over 200 with partner colleges) leads to resources issues. This has a knock-on effect on assignments, limited robots lead to less flexibility in where and when the assignment can be done.
  • Equipment failures or parts going missing also affects the experience.
So a change was implemented, moving across to simulated robot activities rather than physical robots; which came out of the collaboration with a number of colleagues and discussion with students.


This transformation of introducing robots was partially successful, it was liked and commented on by the students, but it has had issues. It was the collaboration with colleagues, students and the interaction with the wider community (both HE and Primary School educators)  that improved it. 

I believe doing digital transformation is not (or perhaps shouldn't be) a solo activity, but one that benefits from openness and sharing of practices. We might have to accept is not always going to be the outstanding success we initially hope for, but it can still be successful. The chances are as well, it was positive for both the students and us, getting there.



  

All views are the authors, and may not reflect the views of any organisation the author is connected with in any way.

Friday, 11 January 2019

Reflection on #SocMedHE18 via selected tweets (mine and others)

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All views are the authors, and may not reflect the views of any organisation the author is connected with in any way.